![]() Among other enchantments, the ring fortifies Security by 5 points. The Ring of the Gray is a reward for completing The Rosethorn Cache.These do not include leveled items such as those received from quests, or artifacts. Unique Items: A list of unique items, some of which fortify Security.Magic Items: There are multiple generic items which Fortify Security.Free Skill Boosts: There are a couple free Security skill boosts available.Increasing Attributes: Tips on training skills to improve Agility.Skill Books: Books that provide lessons in Security.Security Training: Act as a courier for the master of security so he will train you.Increasing Skills: General tips on how to improve your skills semi-naturally.If you pick the lock to an NPC's house and then leave after they see you, they will lock the door again.This makes it possible to train values higher than 60. You can also use the above method by buying large quantities of lockpicks from Thieves Guild fences, since each of them sell 100 of them and they will eventually respawn.As mentioned in the previous note, however, this can only be used to get your skill up to a maximum base value of 60. With an effective Security skill of zero, you have no chance of Auto Attempt succeeding, and the Key will keep you from running out of lockpicks. Cast the spell, then get to work on a Very Hard lock and repeatedly click "Auto Attempt". Obtain the Skeleton Key and create a " Drain Security on Self, 100 points, 3 seconds" spell.The Skeleton Key page provides more tips on training Security when using this key. However, this key also fortifies Security by 40 points, which makes training Security take much longer, and limits you to training your skill up to a natural value of 60. Nocturnal's Daedric Quest provides you with an unbreakable lockpick, the Skeleton Key.This chest never actually opens after you pick all the tumblers, it refreshes the lockpicking minigame. The Thieves Den contains a Security training chest, once you hire the Security Expert for Dunbarrow Cove.A downside to this is that you cannot decline to enter the building after successfully picking the lock and the building's inhabitants won't always be happy to see you. You can sneak around town at night and pick open the locked doors to people's houses.You can fix the first 3 or 4 tumblers on a Hard/Very Hard lock and then exit the lockpicking minigame.If you close the display cases, the lock will reset after a few days, so you can later return and get more practice opening the same locks. If you join the Fighters Guild or Mages Guild, there are locked display cases in the guild halls that can be unlocked without it being considered a crime.Tricks to increase your Security skill somewhat more artificially include: If you are low on lockpicks, it is possible to purchase more from Shady Sam, from Thieves Guild fences (if you are a member), or from M'raaj-Dar (if you are a member of the Dark Brotherhood). To gain experience in Security, you should try to pick every lock that you encounter read the tips below to learn how to become more successful at picking locks. You also gain 1.5 experience points each time you use the "Auto-Attempt" button, regardless of whether or not it succeeds. You gain no experience when you break a lockpick trying to set a tumbler. You gain 1.5 experience points each time a tumbler is locked into position, regardless of the lock difficulty. A Master never drops tumblers when breaking a pick.Īs your Security skill increases, tumblers move less rapidly, giving you more time to fix the tumbler in place.An Expert keeps three picked tumblers up when breaking a pick.A Journeyman keeps two picked tumblers up when breaking a pick.An Apprentice keeps one picked tumbler up when breaking a pick.A Novice drops all picked tumblers when breaking a pick. ![]() If that player was a Journeyman instead, he or she would have no tumblers drop. For example, an Apprentice in Security that has picked two tumblers in an Average lock and breaks the pick on the third will only have one of the picked tumblers drop. The mastery perks for Security actually control how many tumblers will not drop when the pick is broken, rather than how many will drop. The in-game and manual explanations of the mastery perks are a bit misleading.
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